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Mindustry review
Mindustry review





mindustry review mindustry review

#MINDUSTRY REVIEW INSTALL#

Tons of new walls and factory setups (arguably a highlight of the mod in my perspective)Ģ0 new defense turrets (2 which have been added in the most recent mod update)ġ5 types of enemies that you can square off against (including one new one as of the most recent release)Īnd 6 Maps (Probably the biggest mod in terms of Campaign Map content, a selling point in my point of view)Īrguably there's 3 maybe four main reasons you would install the mod: The Walls (I'll explain why), the Map volume, the insane Mech Pads and the sheer volume of unit factories, or factories in general. Hence why it saw such a dominant performance in the poll it debuted in, or at least I think so.ĩ New craftable and/or harvestable resources, as well as 2 new liquids It's the perfect mod for anyone, from those struggling with the core concepts of the game, to veterans who want to give a boost, even if slight, advantage to their factories. Vanilla Upgraded, along with the 2 or so sister mods all share a similar game-play goal (Vanilla + and Vanilla enhanced are two that immediately come to mind, maybe they'll be reviewed in the future), and that is to enhance or supplement all the Vanilla Mindustry features and gimmicks. There's not much more I can say about the above statement. It has it's strong (or mildly OP) components, some weaker and unfavorable additions, but you hardly become OP or weaker while running the mod. Vanilla Upgraded in a nutshell: It's the mod equivalent of a base game update. Official Github and Discord link can be found here Vanilla Upgraded (Part 1 since this mod is larger than I thought)







Mindustry review